2011年4月10日星期日

Little Wisdom in World of Warcraft Games

One thing I enjoy most of being in wow gold a guild of older players is we all have perspective. In the end, World of Warcraft is a game. Fighting enemies is a big part of World of Warcraft. It even has "war" right there in the name, so you'd think whipping out a sword or spell from time to time to roast an evil turtle would be a requirement. Alas, it isn't, as a player recently hit the current level max of 85 without killing a single virtual foe. While we do have some serious players in the guild, we all know that we log on to have fun and piddle away stress. Sadly, when we have to get a random player for a run, we all realize how so many others out there take the game too damn seriously, so much so that they strip away the most important part -the fun.

The other night we got into Heroic Deadmines. As with much of the Cataclysm update, this is rather tough. At the time of the run, my gearing wasn’t good enough to heal it, so I took Abby in as DPS. Night Elf Druid Everbloom of the Feathermoon server pulled the feat off by only engaging in gathering professions and exploring, which both offer experience points of their own.

Alas, we didn’t have a healer www.games.com/www.flywowgold.com from the guild online, so we had to hit the random grouping and one was found. Everbloom hit level 85 after dying just 25 times, though she absorbed 3,000,000 damage along the way too. She says she chose a Night Elf Druid for its healing abilities, rooting abilities (which can freeze enemies in place), and flight transformation. None of us had run Deadmines on heroic, so this was a learning experience from the get go. All of you can remember your first time through any instance: the questions of what to do, when to do it, should you AOE or CC, and the like. Our first wipe came quickly and the healer left just as quckly.

When we give kids whatever they want, when they want, when we protect them from the realities of life, when we cushion and pad every surface around the house and the body, they seem unable to draw the line between life and games – and rob themselves of the fun of actually playing a game. They want that epic item, and if it doesn’t drop, they throw a hissy fit.

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