2011年4月20日星期三

Player in Chinese Gaming at an Excellent Value

Game operators in China experienced wow gold strong revenue growth in 2010. Top game operators, in descending order, are Tencent with $1.4 billion in revenue in 2010, Netease with $749 million in revenue, Shanda Games with $680 million, Perfect World with $374 million and Changyou  with $327 million in revenues. There are many high growth investment opportunities in the Chinese tech sector. The primary growth catalysts for Netease are its content distribution model and exclusive rights to a strong lineup of popular domestic and American imported video games.

In 2010, MMORPG game operator Shenzhen ZQ Game completed an initial public offering (IPO) on the Shenzhen Stock Exchange, becoming the first China-based online game company listed domestically in China. The best World of Warcraft players are such high levels because they know exploits, macros, guides and more that most players don't know. One of the most talked-about trends is the emergence of Sina’s Weibo micro-blogging platform, which is similar to Twitter, in that it allows online and text posts of 140 characters.

Netease avoids this problem http://www.skweezer.com/s.aspx?q=www.flywowgold.com by skipping retail and selling its games through online downloads. In addition, Pearl Research expects to see much more mergers and acquisitions activities in 2011, as Chinese game operators, flush with cash, seek to expand overseas and strengthen their development capabilities. The specific types of games Netease sells are massively multiplayer online role playing games (MMORPGs) that charge a monthly fee versus a single sale. In terms of technical analysis, the MACD and chart pattern for the stock are strongly bullish as well. With cheap valuations, healthy financials, and a solid economic moat through its lineup of popular and pirate-protected games, Netease should continue to flourish as China’s leading gaming company.

2011年4月19日星期二

The Experts Answers Class-related Questions

Ever wondered what "polish" entails wow gold when it comes to an MMORPG? The word is tossed about on forums often enough, and just as often, newly released titles are lambasted by gamers who feel that polish is severely lacking in some form or fashion. The transition of Allods Online from beta into a full product comes with the arrival of Volume 4: Astral Odyssey, which brings even more content to the Allods universe and raises the level cap to 47. In addition to the new content, the gPotato.eu Allods Online team, as a way of showing thanks to the game’s dedicated fans, will be rewarding every player who has participated in the beta program and reached level 30 with a visually stunning Halo buff.

Today's Star Wars: The Old Republic update goes behind the scenes at the Jedi dream factory to give readers an inside scoop on how the developers at BioWare define polish and how the team is implementing it into TOR. Players at level 35 or higher, who log in at least once between 11th April and 11th May, will also receive an extra shoulder award. Senior environment artist Robby Lamb is our guide, and he walks us through the various stages of the art asset creation process, noting the various opportunities to polish and perfect along the way.

Those who have survived the http://www.xomreviews.com/flywowgold.com trials of Gipat will come face-to-face with he who taunted and tormented them: The Director. Though his true name is a mystery, he is here once again to guide intrepid adventurers towards their destiny or, more accurately, towards unmaking their own destiny. It was then, when both great armies were at their weakest, that tragedy struck. The Astral itself seemed to tear open and begin devouring Kirah. Demons flooded from the tear and destroyed entire armadas of fleeing ships.

2011年4月18日星期一

How Has This New MMORPG Been Doing?

Ever wondered what "polish" entails wow gold when it comes to an MMORPG? Trion Studio’s AAA fantasy MMORPG RIFT launched in early March much stronger than anyone anticipated. What looked like yet another World of Warcraft clone to the casual observer turned out to be just what MMO fans were looking for. The dynamic content and flexible class system was catnip to many players burnt out on their current game of choice and looking for something new and engaging. The word is tossed about on forums often enough, and just as often, newly released titles are lambasted by gamers who feel that polish is severely lacking in some form or fashion.

Today's Star Wars: The Old Republic update goes behind the scenes at the Jedi dream factory to give readers an inside scoop on how the developers at BioWare define polish and how the team is implementing it into TOR. There were, however, a few bumps in the road. But it's a month later, and the game is still going strong. They've introduced new content, and you can play for free this weekend. Find out more inside. Senior environment artist Robby Lamb is our guide, and he walks us through the various stages of the art asset creation process, noting the various opportunities to polish and perfect along the way. When a player account logged in from a different ISP than normal, the account got coin locked. Logging in from a new ISP is often a sign that the account has been hacked. While coin locked, the account wasn’t able to trade items or in-game www.promodifieds.us/flywowgold.com money. A code could be sent to the email listed on the players account to unlock the account on the theory that hackers wouldn’t have access to the email accounts as well.

Also new this week is a TOR Community Q&A with senior designer William Wallace (no, not that one) in which a smattering of class-related questions are summoned from the depths of TOR's pre-release fan community and subsequently answered at length. Check out all the details on the official TOR website. Download a free app on your phone, tie its unique serial number to your RIFT account and then the authentication system will require a code from the app every time you log in. Even if hackers get your username and password, without the authentication code they can’t get past the login screen. This is currently available for Android phones with an iOS app on the way.

2011年4月17日星期日

Gank or Be Ganked in Warcraft Games

It is a fact of World of Warcraft, that wow gold there are certain places on a PVP server which are not safe for either faction. We know going there alone presents a solid chance that several members from the opposing faction lay in wait to gank. Maybe I shouldn't meddle, but my son is an awkward, shy teenager and my brother's kids are popular. At a recent reunion, a lively conversation ensued about Facebook friends and I noticed my son looked painfully depressed. Later I joined Facebook and "friended" everyone involved. We all know that Hillsbrad Foothills is one of the more difficult places to quest, not because the quests are difficult, but because high level players get bored and decide that it is just fun to go and torment leveling players.

You can't actually know and be www.goldmvp.com/www.flywowgold.com real friends with 1,000 people. I have 311 "friends" and I don't know some of them. If Facebook is leading to depression, delete your account and spend time with your real friends. It bothers me when other players whine about getting ganked. Sure, it is annoying when I am the midst of a fight and suddenly I find my health going down, not from the fight itself, but from the wandering Alliance member who sees me and fills my body with arrows or DOTs. I do not feel at all disconnected socially without it. Not having friends online isn't the problem you should be monitoring. Your concern should be how often he enjoys himself with real friends.

Regardless, the question that arises with ganking is one of morality and ethics. While I have done my fair share of ganking, there are some rules I like to keep in mind for myself. You can keep your network small or expand it like I have. I include best friends, occasional friends, school acquaintances, even people I've just met. Don't make a big deal about this. It is so much more fun to engage with other players in this format. If all you want to do is run around and kill monsters, then I recommend you get a console based game with no contact outside of the game you are playing. In all honesty, that is part of what makes World of Warcraft and any MMO so much fun: the interactions we can have in real time with friends and foes alike.

2011年4月15日星期五

The Video Gaming of Blizzard Entertainment

A video game is an electronic game wow gold that involves interaction with a user interface to generate visual feedback on a video device. The word video in video game traditionally referred to a raster display device. However, with the popular use of the term "video game", it now implies any type of display device. Blizzard Entertainment is seeking a manager within the global business development and licensing group to help strengthen and extend the Blizzard Entertainment, Warcraft, StarCraft, Diablo, and Battle.netbrands across the world. If you enjoy computer games, product planning, travel, and process management in both the US and internationally, then this could be the ideal job for you.

The electronic systems used to play video games are known as platforms; examples of these are personal computers and video game http://www.wowgold-articles.com/flywowgold-com-google-search-wow-gold-rank-15/ consoles. These platforms range from large computers to small handheld devices. Specialized video games such as arcade games, while previously common, have gradually declined in use. Video games typically also use other ways of providing interaction and information to the player. Audio is almost universal, using sound reproduction devices, such as speakers and headphones. But other feedback may come via haptic peripherals, such as vibration force feedback. Oversee the licensing process for international regions by collaborating with regionally based teams to ensure planning of global and locally developed products against distribution windows and product initiatives.

A video game, like most other forms of media, may be categorized into genres based on many factors such as method of game play, types of goals, and more. Support development of internal and external communications to drive visibility on upcoming product launches. Because genres are dependent on content for definition, genres have changed and evolved as newer styles of video games are created. As the production values of video games have increased over the years both in visual appearance and depth of story telling, the video game industry has been producing more life-like and complex games that push the boundaries of the traditional game genres. Manage consolidation and reporting of global product planning efforts for licensing and business development teams.

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2011年4月14日星期四

The Ultimate History of Video Games

In this rollicking, mammoth history of video games wow gold from pinball to Pong to Playstation II Kent, a technology journalist and self-professed video game addict, covers almost every conceivable aspect of the industry, from the technological leaps that made the games possible to the corporate power struggles that won (and lost) billions of dollars. For as long as first person shooters have been popular, we honestly feel the original Half Life from Valve with all of it's bonus add-ons like Blue-Shift and Portal had some of the biggest replay ability simply because it was just great fun. Anecdotes are legion. Readers learn that early Atari, for example, had the corporate climate of a dot-com startup, with rampant drug use and meetings staged in outdoor hot tubs.

Then Valve changed the gaming world with one of the finest 3D world space engines and gravity designs with Half Life 2 allowing players to pick up any random objects, garbage, etc, and when dropped to the ground, the item actually reacted with the surface material and shape rolling or moving according to its own weight.  The original name for Pac-Man turns out to be Puck-Man; its creators changed the name after worrying that vandals in arcades would replace the P with an F. In 1978, there were so many people playing Space Invaders in Japan that the game caused a national coin shortage. Kent meticulously documents the rise of home video games and the console wars of the past decade, when Sega, Nintendo, Sony and others raced to produce the fastest, most powerful game system.

Along the way, Kent interviews www.games.com/www.flywowgold.com virtually every key player in the industry. At times, Kent's comprehensiveness is exhausting 500-plus pages on video games may be a bit much, even for their most ardent admirers. But most often Kent's infectious enthusiasm is enough to carry the reader along. This finer attention to detail along with extremely robust crisp and beautiful graphics utilizing light in ways that have only been mimicked by other game engines, along with extremely intense action and storyline scenarios that draw you so far into the game, it's hard to stop playing.

Given what has already been exhibited for Portal 2 via press release and video demos, we can gather that the abilities required to overcome serious puzzle solving aspects in the game is going to be geared toward a much more intelligent gaming community, and it's quite possible that any given problem may very well have multiple solutions for a given task, where an objective may be passable with one solution, it might not allow one to encounter the next without revisiting previous puzzles and solving them again in a different way.  Equal parts oral history, engineering study, business memoir, game catalogue and Gen-X nostalgia trip, Kent's book is a loving tribute to one of the most dynamic (and profitable) industries in the world today.

See also:
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http://www.flyhighwow.ewebsite.com/articles/avoiding-detection-for-fun-and-profit.html

2011年4月13日星期三

First in the Total War series of Games

Eleven years ago, Creative Assembly wow gold released their first in the Total War series of games. That game, Shogun: Total War, was a cult hit and the beginning of a franchise which has become one of the recurring high points in a PC gamer’s calendar. Last year the ingenious task of cutting ropes to feed the lovable Om Nom captured gamer’s hearts and became arguably the biggest iOS hit since Angry Birds. Months later, it appears that the formula is simple – all you need is a lovable character and simple, physics-based challenges to become the next big thing. NVIDIA is also releasing a how-to-guide outlining the key steps and additional components necessary for developers to integrate 3D streaming video capabilities into websites.

Spread across 64 levels in over 4 worlds, Drop The Chicken has all the bells and whistles you might expect from a www.hometownfocus.us/flywowgold.com potential iOS hit – universal iPhone and iPad cross compatibility, full Facebook and Twitter community support and a ‘unique certificate of achievement’ upon completion.  Up to this point there have been six games in the series, each with their own expansions. There was also a console action game spin-off called Spartan: Total Warrior (PS2, Gamecube, Xbox – 2005) but for the purposes of this article, we’ll ignore that one and stick to the pure tactical bloodline of the PC games. NVIDIA 3D Vision technology supports the richest array of 3D content available, including 500 3D games, Blu-ray 3D movies, 3D photos and streaming Web video.

It would be easy to fill half a dozen articles of this length with discussions about the new units, systems and upgrade paths available in Shogun 2 and for those dedicated fans of the series that would be largely futile. The Total War series has always been something that fans have submerged themselves in, each new title or expansion bringing new wonders to grow accustomed to. If you think that we’re filling you this review with unnecessary details and should be focusing on gameplay instead, that’s only because we reckon Sharp Creative Agency had the priorities when they fit set out to knock Cut The Rope from its perch. But claiming that Shogun 2 is not unique would be foolish, there’s simply nothing that does the same thing anywhere near as successfully. Ultimately, I suppose the only games that can compare are the previous games in the Total War series.

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2011年4月12日星期二

Few absolute Truths in the World of Warcraft

There are few absolute truths in the World of Warcraft. Sure, everyone knows that gnomes are the master race and that all rogues have wow gold deep-seated abandonment issues -- but it amazes me how few people know that Lightwell is the best healing spell in the game. Dugi Warcraft Leveling is a response to a problem-- the problem of incompatible guides for Wow printed in annoying formats that made synchronization quite hectic. Finally here cones a product to take the sweat away giving gamers a littlest smile, the best World of Warcraft Leveling Guide.

If you're still having trouble getting your comrades to use Lightwell after informing them of the facts, there are a few things you can do to encourage voluntary use before you start to play dirty. Simplifying issues with a whole new method of operation, Dugi Warcraft Leveling comes as an in-game, built-it leveling guide making the use of the alt key absolutely unnecessary because this works like any other installed application. To reinforce the idea that Lightwell is a part of the raid strategy, it is important to let others know that you are placing a Lightwell. You must do this correctly, though. A common mistake priests make is to try and alert the masses that a Lighwell is present through some sort of /say or /yell message.

The clarity with which descriptions www.vlib.us/www.flywowgold.com are rendered in Dugi Warcraft Leveling are the ultimate achievement in little maverick of a software. Levels are easily entered at the very beginning and from then on, everything else is easily synchronized with minimal controls covering levels of 1 to 80. Do not fall into this trap of behavior. Text messages are often distracting and will prevent players from seeing your Lightwell and any fire you might have placed it near.

The simplified quest item feature is another of gamers so is the automatic award of points which are automatically placed on the gamer's map plus directions on where next to go.

2011年4月11日星期一

Program mission help you Play amusedly and live healthily

Yuma County Public Health Services wow gold District has a mission: to help families live healthily. This means teaching them to see food consumption in a positive way, promoting health and reducing disease.  There are many high growth investment opportunities in the Chinese tech sector. However, I believe that Netease.com is the best investment in the Chinese technology sector because it has several economic moats through exclusive popular game titles.

To reverse these trends, she points out that children must start eating healthier meals, they must eat less and they need to start moving instead of sitting in front of the TV or playing computer games. Featured top instructor LearnedFromTV and high stakes phenom Skjervoy, they analyze LFTV’s play at $200 PLO. With street by street analysis on complex hands, and Skjervoy’s expert insight, this is a great series from MSPLO and HSPLO players alike. This video is also available for iPod download at CardRunners. The primary growth catalysts for Netease are its content distribution model and exclusive rights to a strong lineup of popular domestic and American imported video games.

Improve your poker game buxfrom.us/www.flywowgold.com with CardRunners. CardRunners offers all the tools you need to learn poker, including new videos released daily, strategy forums, pro interviews and more. Cooper noted that the most important strategies for preventing obesity are healthy eating behaviors, regular physical activity and reduced sedentary activity (such as watching TV and playing video games). In terms of technical analysis, the MACD and chart pattern for the stock are strongly bullish as well. With cheap valuations, healthy financials, and a solid economic moat through its lineup of popular and pirate-protected games, Netease should continue to flourish as China’s leading gaming company.

2011年4月10日星期日

Little Wisdom in World of Warcraft Games

One thing I enjoy most of being in wow gold a guild of older players is we all have perspective. In the end, World of Warcraft is a game. Fighting enemies is a big part of World of Warcraft. It even has "war" right there in the name, so you'd think whipping out a sword or spell from time to time to roast an evil turtle would be a requirement. Alas, it isn't, as a player recently hit the current level max of 85 without killing a single virtual foe. While we do have some serious players in the guild, we all know that we log on to have fun and piddle away stress. Sadly, when we have to get a random player for a run, we all realize how so many others out there take the game too damn seriously, so much so that they strip away the most important part -the fun.

The other night we got into Heroic Deadmines. As with much of the Cataclysm update, this is rather tough. At the time of the run, my gearing wasn’t good enough to heal it, so I took Abby in as DPS. Night Elf Druid Everbloom of the Feathermoon server pulled the feat off by only engaging in gathering professions and exploring, which both offer experience points of their own.

Alas, we didn’t have a healer www.games.com/www.flywowgold.com from the guild online, so we had to hit the random grouping and one was found. Everbloom hit level 85 after dying just 25 times, though she absorbed 3,000,000 damage along the way too. She says she chose a Night Elf Druid for its healing abilities, rooting abilities (which can freeze enemies in place), and flight transformation. None of us had run Deadmines on heroic, so this was a learning experience from the get go. All of you can remember your first time through any instance: the questions of what to do, when to do it, should you AOE or CC, and the like. Our first wipe came quickly and the healer left just as quckly.

When we give kids whatever they want, when they want, when we protect them from the realities of life, when we cushion and pad every surface around the house and the body, they seem unable to draw the line between life and games – and rob themselves of the fun of actually playing a game. They want that epic item, and if it doesn’t drop, they throw a hissy fit.

2011年4月8日星期五

The Recommendation Guide to Video Game Emulators

The video game emulator -- the bit wow gold of software that allows nostalgic button-mashers to mount an NES on their PCs in order to relive halcyon "HADOUKEN!" days -- is one of the most misunderstood elements of modern computing. But we're here to tell you exactly what they are, how they work, and even offer a comprehensive directory of the best ones for your favorite platform. Strike first, strike hard. EA have wasted no time in firing the opening salvo in a face off for supremacy of the military FPS. For too long Call of Duty has had things its own way, dominating sales charts and disc drives almost by legacy alone.

An emulator makes one system imitate another by tricking software into running on a computer for which it wasn't designed. Perhaps the most popular example is NME, or the Multiple Arcade Machine Emulator. MBE is able to fool copies of old-school cartridges (called ROMs -- more on those below) into believing your computer is a www.zyy.com/www.flywowgold.com classic arcade machine. A full-on campaign mode is the most radical addition to the traditionally multiplayer-focussed series, with Battlefield 3 now stepping into the breach to butt heads with Activision's goliath. While we wait for the inevitable announcement of this year's Call of Duty, Battlefield 3 arrives with all the bluster and bravado you expect of the genre.

Gaming consoles and arcade machines are just computers designed for one specific purpose: to play video games. With an emulator, you can turn your PC or smartphone into a classic arcade, Sega Genesis or even a PlayStation. By its nature, the FPS market is an arms race, and EA and Battlefield developer Dice have come packing. The Frostbite 2 engine --a significant technological jump over Dice's original bespoke FPS architecture-- seeks to utilise its sheer grunt to create blistering action on both micro and macro scale. The light rendering techniques are super advanced.

2011年4月7日星期四

Warcraft Leveling Guide to Enjoy Your Gaming Experience

First off I just want to let you know wow gold that this isn't my guide. I found it on the 'net and it is very valuable so I thought I deserves a page here. To get the best of the online quest game and enjoy going from one level to another in the easiest way, Valentina Corp offers different leveling guides enabling players to choose the most suitable wow leveling guide for their needs.

This guide was created by Prancer a level 57 rogue on Bloodscalp Realm.  This makes the gaming experience more enjoyable and exciting with the simplicity one gets by going from one level to another. Most people find it difficult going from one level to another when it comes to playing quest games. This makes it essential for them to have the right in-gaming leveling guide which allows them go from one level to another in the shortest time possible.

Always remember www.goldmvp.com/www.flywowgold.com bandages and food, grinding is no good without it. Getting into big discussions/chats in the /gchat or /wchat or whatever is always fun, and it definitely makes the grinding less boring, however it will slow you down… You can go from 40k/hour to 30k/hour just by having a conversation in the chat which doesn’t seem to take up a lot of time… Keep that in mind if u really want to lvl fast.  In addition to the wow leveling guides Valentina Corp offers the best mining leveling guide that anyone can ever get. Considering the fact that mining requires a lot of skills and techniques in order to get from one level to another, the guide offers all the relevant information that helps in mining.

Combine it all with the occasional instance if it's ur first char, if not, then I assume u already know that instances are only viable for the items u may need from them. Xp-wise it's just not worth the effort, ur overall xp/hour will be so low when ur done!

2011年4月6日星期三

About China CGame

Pursuant to the agreement with the Committee, the Company has established a subsidiary named Changzhou ConnGame Network, Ltd in Changzhou and has agreed to relocate its headquarters to the city. The Committee agreed to make wow gold an equity investment of RMB 20 million in Changzhou ConnGame through the Changzhou Binhu Construction Development Group Co., a state-owned company controlled by the Administrative Committee.

The conversion rights will start after 6 months following the closing date.  The transaction is subject to the approval of the shareholders of Ku6.  Closing is expected in the second quarter of 2011.  China CGame, Inc. is a self-developer of online games and provider of high-end building envelope architectural systems.  The Company also provides design, engineering, fabrication and installation services for high-end curtain wall systems, roofing systems, steel construction systems, and eco-energy systems.

These statements are made under the "safe harbor" provisions of the U.S. Private Securities Litigation Reform Act of 1995. Forward-looking statements are not historical facts but instead represent only the Company's beliefs www.worldofwarcraft.com/cataclysm/www.flywowgold.com regarding future events, many of which, by their nature, are inherently uncertain and outside of the Company's control. In addition to historical information, the statements set forth above may include forward-looking statements that involve risk and uncertainties that could cause actual results to differ materially from those in the forward-looking statements.

2011年4月5日星期二

The latest Online Games Comment

Online game developerIcarus Studios has raised $1.1 million in new funding from a maker of collectible toys and action figures. Based on that flyer alone, it appears to me that Escalation won't just bring new maps, but possibly new modes as well. Probably just the wording, though. I don't think Activision is interested in tweaking its money making map pack machine in the slightest.  Microsoft's exclusivity deal with Activision means the Xbox 360 will be getting Escalation first, with the PlayStation 3 and PC versions to follow. The deal makes the New Jersey-based company, National Entertainment Collectibles Association, the majority owner of the 40-employee Cary business and provides much-needed "financial stability," said Stephen Gentzler, Icarus' chief financial officer.

The war over violent video games, raging for decades now, can get as loud and dumb as the games themselves. Media watchdogs, parents’ groups and religious organizations are quick to blame gaming for everything from falling literacy rates to school shootings. Meanwhile the massive gaming industry dodges these accusations with its self-imposed ratings system as its army of hot-headed gamers stubbornly deny any connection whatsoever between gaming and behaviour.
National Entertainment's president, Lax Chasdndra, couldn't be reached for comment. The company produces action figures www.swagvault.com/www.flywowgold.com  and collectibles from a lengthy list of popular entertainment franchises, such as the "Harry Potter" and "Pirates of the Caribbean" movies, thanks to licenses obtained from entertainment companies.
Yet level-headed parents have never been too worried about games turning their kids into psycho-killers. What they worry about is that games may turn their kids into jerks.  In May the financial woes at Icarus and Fallen Earth triggered a major restructuring that involved laying off 75 workers and coincided with the resignation of co-founder and CEO Bdwees Hetbdinger. The dead-eye stare of the gaming child, the monotonous digital bloodshed, the time spent away from social interactions in the physical world—you don’t have to be a fundamentalist to worry about those things. Now there is research to support those concerns.

A study in the most recent Journal of Children and Media by Simmons College Communications Professor Cftard H. Nivdira, Jr., Ph.F. reportedly finds that exposure to violent games can have a negative impact on a kid’s moral development. Lack of sympathy and empathy, stunted moral reasoning and a blasé attitude about violence were found to be common among kids who play lots of violent games.

2011年4月1日星期五

Computer Games Analyses

What does it mean to "study" a videogame? How could one analyze the "text" of a game, to understand the message (or multiple messages) that it contains? Some scholars would argue that games are not texts at all and certainly cannot be understood through media studies methods such as textual or ideological analysis (Juul, 2000). That critique has been made with each new media form and, with each, newer or altered modes of analysis have appeared, such as the virtual ethnographies of IRC and computer-mediated discourse analysis (Herring, 2004; Poster, 2002). Scholars studying these media have acknowledged that the tools of analysis must continually be modified, in subtle and occasionally radical ways. But even though the study of digital games is taking off, and we are seeing ideological and textual studies of individual games as well as genres of games, little has been done to actively develop a methodological system for the qualitative, critical analysis of the form.

We tries to answer the question, up to which degree core elements of the first commercial PC games are still in use in current bestseller computer games. In order to answer this question, out of the genres action, strategy, adventure/rpg and sports four games each are analyzed that were said to be innovative or trend-setting. These games are then compared to the currently most successful games of their genres (according to sales statistics of Amazon.com).  Some studies of game content rely on content analyses that explicitly code for such items as avatar appearance or actions within the game (Heintz-Knowles and Henderson, 2002; Okorafor & Davenport, 2001), but the more qualitative studies have been less forthcoming about how games were studied, other than the assumption that they were played and carefully thought about by the author.

Strategy games are usually games that require players not so much to have fast reaction skills, but encourage mid- and long-term planning and the development and execution of tactics. Strategy includes sub-genres such as real-time and turn-based strategy, simulation and puzzle games. For this paper “construction and management games” are also considered to be a sub-genre of strategy, although they are often considered to be a genre of its own. What follows is an analysis of five strategy games.
Hypothesis of such further research might be, that current games are more complex than historical games, that they are more open (meaning that they leave more possibilities and decisions to the player, while having less clear game goals), and are more story-based than older games. Also, more current games may apply more game design patterns than older games.  Resulting out of such research might be the ambition for game designers to purposefully try to design games that can do without some of the well-proven game elements.